Nintendo and HAL Laboratory should write the book on how to make puzzle games. Picross 3D is yet another top-notch puzzle game for the DS, although I must warn the general public that this game’s puzzles are challenging to say the least.
Here’s how to make a puzzle game. First, start with a good concept. It’s a good idea to take one that already exists and appears in puzzle books or newspapers because these are tried and tested. Sudoku, for example, or Picross. The concept has to be interesting over a lot of puzzles, so it’s the most important thing – it should be something that is simple to grasp in the beginning (so cryptic crosswords are out), but with enough depth that you’re always learning something new. Picross has this, and now Picross 3D has it too.


Continue reading El33tonline’s review of Picross 3D.
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