Gran Turismo 5 gets 1.03 ‘damage update’

Gran Turismo 5 Screenshot 5

It looks as though Gran Turismo and Polyphony Digital head Kazunori Yamauchi has made good on his Twitter promises, as he and his team have recently delivered a new update for Gran Turismo 5 that improves and fixes a few areas of the game.

Chief amongst these improvements? Mechanical damage. GT5 owners are reporting that this latest update to the game (1.03) allows you to set the mechanical damage of your cars in online games, with choices ranging from ‘none,’ to ‘light’ and ‘heavy.’

Apparently the difference between ‘none’ and ‘heavy’ is quite remarkable, so if you’re yearning for (even) more realism in GT5, this patch (which weighs in at 150MB) is for you.

Have you read El33tonline’s review of this massively impressive racing simulator? You should.

Source: The Sixth Axis






Comments:

Tom

shew - imagine buying this game in a year and having to sit through the install time AND the updates-downloading time. could be at least two hours before you can even play it. have a good movie handy and watch it on your xbox 360 while you're waiting is what i say!(_*)

Peter

Yeah, I wish they would add the patches to the discs that are pressed in later shipments.

I bought Burnout Paradise: Ultimate Box a while back and I was annoyed that it had to download about 600MB of patches - I thought the whole point of updated release was to provide all that stuff on the disc.

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