PixelJunk developer Q-Games has released some information about the two player mode in their upcoming game PixelJunk Shooter.
According to Dylan Cuthbert, President and Executive Producer of Q Games, “we’ve tried to make co-op as de-stressed as possible, so even if your player’s ship gets hit by something or overheats and starts crashing towards the ground, you can pop out your extendible hook thing (no official name for this yet - “Grabber” perhaps?) and grab your friend (he’s a bit heavy tho, so watch out), then you can carry him to the nearest pool of water and dunk him in to restore his health. If you don’t manage to grab him in time, he’ll just re-spawn near you and you’ll be docked a life.”
Cuthbert describes PixelJunk Shooter as an “old-school shooter at heart,” a “PixelJunk take on those old retro shooting games such as Defender, with a little bit of Choplifter and Thrust! thrown in for good measure.”
You can blast the giant bosses away with multiple weapons, defend yourself with shields and give people all kinds of stuff. Like other games in the PixelJunk series, Shooter will also include a puzzle element, revolving around a sandbox fluid simulation, so “even those without an itchy trigger finger” can have fun playing.
Head over to our previous coverage for more screenshots and videos of PixelJunk Shooter. Or you could just check out this trailer of the game below.
Source: PlayStation Blog
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