GDC 2009: X-Men Origins: Wolverine developer interview
In this developer interview, we get to hear from the project lead on X-Men Origins: Wolverine, Dan Vondrak, as he talks about the features of the game and Wolverine’s possible move set, as well as what the team members are focussing on in order to bring you an authentic ‘Wolverine experience.’
Also, no Quick Time Events in X-Men Origins: Wolverine. This game is sounding better and better all the time!
Watch the interview below:
LATEST HEADLINES
- Happy Birthday to Lyle!
- XCOM: Enemy Unknown dated for October - special edition details, screenshots and gameplay explosion within
- Uncharted star Nolan North nets a cameo in 2013's 'Star Trek 2'
- Modern Warfare 3 Content Collection 2 now available to all (Xbox LIVE players)
- Sony Online Entertainment announces free-to-play 'Bullet Run' for PC
- BioWare Austin suffers layoffs following release of Star Wars: The Old Republic
- The Arrival of Azmodan: A Desperate Plea to the Armies of Light
- Why is War fighting against Death in this Darksiders II screenshot?
- Minecraft: Xbox 360 Edition Review
- Exclusive: Halo Infinity Multiplayer revealed for Halo 4, innovative online modes detailed
- Exclusive: Halo 4 Limited Edition announced with South African pricing and pre-order details
- Sick Burn: Journey's Jenova Chen says PS3 gamers are "more likely" to be interested in artistic games
Friends: Afrihost SuperNova Gaming
Comments:
Register to comment or login above.