GDC 2009: God of War III developer interviews continue
Jeff Rubenstein at the US PlayStation Blog is continuing the entries to his series of God of War III developer interviews, following up with parts two and three below. From his posts:
“Today, Art Director Ken Feldman tells us the mythology behind the story of Kratos, and where they get those gory ideas.”
Rubenstein continues, talking about the third interview:
“In this interview, Todd Papy talks about how to craft the pacing of God of War III, “tanks” and “helicopters” in the game, and just what the heck *is* a Design Director?”
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