A list of items that the developers of Call of Duty: World at War, Treyarch, have addressed has been posted on the Xbox 360 CoD: WaW forum, detailing the changes that players can expect once they download the latest title update for the game, which is accompanying the map pack that releases today. A developer writes:
“We have been reading many of the suggestions in the community rgarding improvements to the game, and hope that you’ll find many of them in the list below. I think the most popular item in this list will be the improvements to the spawn system included in this TU =).”
Read more about the Call of Duty: World at War map pack over here, or read the full list of changes coming your way with the latest Call of Duty: World at War title update, below:
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds to prevent griefing in that game mode.
- Improvements have been made to the global spawn system – players should never spawn within the line of sight of an enemy.
- Players who equip the Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes “direct impact” grenade deaths in Hardcore modes.
- Players ranked higher than the maximum allowed in the Boot Camp playlist are no longer able to play in games with lower ranked friends in that playlist.
- “Bayonet jumping” has been disabled.
- Further improvements have been made to geographical matchmaking.
- The “New” icon clears when a player has viewed an unlocked weapon (X360 only).
- Many zombies were raised from the dead.
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