E3 2008: Fable 2

An action-RPG, set 500 years after the original Fable on Xbox, tasks players with decisions throughout the story that will change your character’s appearance as well as affect how other characters interact with you - Every Choice, A Consequence!

Players will be able to enter the game with ease, either as a hardcore or casual player, thanks to the revised input system, enabling players to manipulate melee weapons, ranged weapons and the new magic system, each with their own single button, as well as using your environment to your advantage.

Fable 2 Screenshot 1

Not only will players be accompanied by a cooperative friend in the form of a ‘Henchman’ (either over Xbox Live or on the couch), but players will also have a dog as their main companion, acting as a compass and protector.

Another interesting feature of Fable 2 is the ability to rack up gold, even when you’re not in the world of Fable 2. Success in specially made separate mini-games means success in Fable 2, enabling players to win gold and prizes that can be transferred to their main Fable 2 quest. The mini-games will be made available on Xbox Live, created by external developers.

Fable 2, by Lionhead Software, helmed by industry legend Peter Molyneux, is to arrive in players’ hands by October this year.

Fable 2 Screenshot 2

Fable 2 Screenshot 3

Fable 2 Screenshot 4



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