PixelJunk Monsters, Yay!

I’ve always loved tower defense, ever since I realised Warcraft III was rubbish but was worth buying just for the tower defense maps people would create. I even got the expansion just so I could play the newer tower defense maps.

My coworkers will affirm that for a long time I’ve been saying “when is someone going to make a Tower Defense game properly”. Around these parts playing those flash TD games is something of a tradition, but I think they’re rubbish for the most part.

So Q-games’ PixelJunk Monster, which goes on sale today in EU and US on the PlayStation Network (for about, uh, R75, or 5 GBP) is a wish-fulfillment in the flesh. Ok, I haven’t played it yet, but the video looked great and the write-ups on Sony’s blog have confirmed its expected awesomeness.

I’m not going to repeat Dylan Cuthbert’s posts here, so go read it over there on the PlayStation blog, the first entry is an overview of the game and the latest one tells us a bit about the towers in more detail (plus there’s a video, hoorah!).

PixelJunk Monsters Screenshot 1

Hoorah! too for 2-D games, now I just need a bigger TV so I can see all the cute sprites.



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