Cory Barlog, Creative Director for God of War: Chains of Olympus recently revealed some key information about this highly anticipated PSP game in a series titled ‘Inside the Developers Studios’ on SCEA’s PlayStation blog.
Kicking off with a joking announcement about a new rumble feature for the PSP, Barlog confirmed that God of War: Chains of Olympus would be taking full advantage of the newly unlocked PSP processor speed. This announcement comes after SCEA confirmed that current version 3.5 firmware resolves the software restriction which capped the CPU speed at 266 MHz.
“Ready at Dawn has been doing some pretty amazing stuff with the PSP since the early days of the platform. Every time I see a new build I am more amazed with what we’re able to pull off with the PSP. I mean, 1080p on the PSP…who would have freaking thought??? Ok so that is wholly untrue, but it does look amazing. I feel confident in saying that we (and when I say we, I mean Ready at Dawn since they are doing the bulk of the work) are nailing the look and feel of God of War for the PSP. If everything goes according to plan then this will be a must-have game in your PSP library.”
Barlog disclosed that the combat for God of War: Chains of Olympus is “coming along really nicely.” He finished the post by saying “I hope to have more info on the game sometime soon, keep your eyes open at E3. I’ll let you know when we’re finished.” A release date for God of War: Chains of Olympus has yet to be announced.
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